How to break down an EM game for transport

My friend Marcus Trevino recently posted a comprehensive outline of the process to break down an EM game for shipping. Much of this can also apply to solid state games, and it’s an excellent checklist of how to properly prepare a game to be shipped or transported to minimize any damage…

Now, if you do not have a lift, you can still use a bar stool, metal chair or saw horse to help you. I recommend going to home depot or Lowes and getting a plastic saw horse. They are not too expensive. Best advice would be to go to harbor freight and buy a lift. It will be used time and time again.

01. Unplug the pinball machine.
02. Remove the playfield glass and place it in a safe location.
03. Remove the balls from the game and place them in a ziplock bag.
04. Re-install the playfield glass.
05. Open up the head and disconnect the jones plugs.
06. Remove the head bolts and place them in a ziplock bag.
07. Close up the head and return keys to cabinet door or place them in ziplock bag with head bolts.
08. If you wish to protect the backglass and head, place a piece of cardboard in front of the backglass.
09. Using blue painters tape or frog tape, secure the cardboard in place so that it covers the backglass.
10. Apply shrinkwrap to the head. Wrap it 4-5 times for ideal snugness.
11. Remove the blue painters tape from the top of the head.
12. Place cardboard or moving blanket across the playfield glass. This will protect the side rails.
13. Fold the head so it is lying on the cabinet body. Make sure the bottom of the head is resting against the right angle created by the wood base and playfield glass.
14. Using a strap, secure the folded head to the body of the cabinet. Do not over tighten. You want some give in the strap so you can slide cardboard into position.
15. Cut cardboard to fit the side of the cabinet body and slide it between cabinet & straps. Tighen Strap.
16. Once cardboard is in place, apply shrinkwrap to secure cardboard to cabinet body. The ideal method is to wrap with the playfield glass as north. You then want to roll the shrinkwrap beneath the cabinet body and back up the side and then over the playfield glass. At least 4-5 layers are needed for ideal snugness.
17. BE CAREFUL NOT TO WRAP THE LEG BOLT AREA. You want to be able to remove the bolts.
18. Go behind the machine and start loosening the bolts. You are only trying to loosen. DO NOT REMOVE
19. Place the bar stool, metal chair or saw horse in a spot that you easily access it while holding the back end.
20. With your left hand, grip the underside of the cabinet on the outside edge of the leg.
21. With you right hand, grip the underside of the cabinet on the outside edge of the leg.
22. Lift with your legs. The back end of the machine should now be off the floor.
23. Shift your hip so you can rest the game on it. Reach with one hand and slide the bar stool, saw horse or metal chair beneath the bottom edge of the back side of the cabinet.
24. Before letting go completely, make sure that the machine is stable.
25. Remove the bolts of one backleg and place the leg to one side and the bolts in a ziplock bag.
26. Repeat for the other back leg.
27. Now comes the tricky part. You will need to lift the back end with both hands.
28. Once you have the weight of the machine in your hands, you need to either slide the bar stool (or whatever you used) from beneath the pinball machine.
29. Slowly lower the back end of the machine to the ground. You can put a sofa cushion or pillows or blankets to help cushion the drop. Be wary, this will take some strength.
30. Once the legless back end is on the ground, you simply tip the game onto its but.
31. Remove the front legs. Place the bolts in a ziplock bag.
32. Collect your legs and stack them. Using blue painters tape or an old playfield rubber, bind the four legs together.
33. Place your coin door keys in the zip lock bag.
34. Place a piece of paper with the name of your game in the zip lock bag.
35. Place your zip lock bags inside of the leg crease.
36. Wrap the four legs with shrinkwrap. Place the wrapped legs on the head portion of your folded game.
37. Using Stretchwrap, create a pinball mummy by wrapping the game 4-5 complete rotations.
38. Your game is ready to be hand carted to its transportation vehicle.

Fixing Bally -35 reset issues and bullet-proofing the power driver board

I was having an issue with a Bally “Supersonic” pinball machine randomly resetting/rebooting. The problem was traced to irregular power coming off the driver board. In this video series I go over a necessary process to bring these old boards back “up to spec” as well as a few improvements that make the game overall more reliable.

A most unusual glitch in an “A-List” EM game

I’ve been very excited about one of my latest acquisitions. A much-coveted Bally 4 Million BC pinball machine that I drove almost 1200 miles to acquire. The game is in great condition but was having a very unusual problem whereby it would kick out extra balls into play constantly. After going after the most obvious places and cleaning relays, then looking at the schematics and expanding my search, then finally going through every relay in the machine and cleaning contacts, the problem still persisted.

Here’s a description of the issue:

Then finally, it dawned on me. How obvious the solution was! But a very rare thing to see in an EM: a glitch that was the result of the logic design of the game and me being careless when I went to wax the playfield!

First Time Pinball-Buyer Questions

Recently someone on a local mailing list posed these questions:

Hi all. I am looking to purchase my first pinball machine. I am specifically wondering about:
(1) Should I buy new or used
(2) Ebay and/or Craig’s list okay to buy from? or stick to this list and vendors?
(3) How much maintenance is generally required in a less than 10 year old pin?
(4) Is it best to start with a machine with less moving parts ? or does that not matter?
(5) Do I only buy pins listed as home use only or is there a way to get around the coin option? I am assuming there must be a free play setting.
(6) Can you fit a pin in a large SUV? or do you need a truck?
(7) What else do I need to know?

Thanks in advance for helping the newbie. 🙂

Those are some great questions so I thought I’d address them here.

First… Should I buy new or used?
tpf2013
The first consideration when purchasing a pinball machine is: How much money are you willing to spend? I would say, before that, you have an idea of what type of game you want? Are you into older, slower-paced electro-mechanical-style games or more modern gameplay? The amount of money you have available will also determine this direction.

Obviously, if someone is looking to get into the hobby for under $3000-$4000, there is only one answer: Buy used (with a few exceptions such as certain games like the repro King of Diamonds, or “consumer-grade/home-style” pinball machines, etc.). Modern commercial pinball machines are typically priced in the $3500+ range.  Also, the newer the game is, the more expensive it’s likely to be.  Later-model used games are now going for $4000+, so be prepared to give that checkbook some airtime if you’re looking for a late-model, modern game.

Typically, pinball enthusiasts fall into a few basic categories: people who like working on games, people who like working on and playing games, and people who mainly like playing games. Yes, there are some people who spend more time fixing and restoring games than they do playing — there’s a fourth category of what are called “flippers” which are people who are mainly into buying and selling but I consider them “salesmen” and not “pinball enthusiasts.” They have a lot of games, but they’re in it for the money. So you have to decide to what degree you may be interested in doing work on a game. The general rule is: the older the game, the more maintenance/work may be required to get it running and keep it running. This is not always a consistent rule. There are some modern games that are high maintenance and some old games that are very reliable – when you find something you’re interested in, do your research and read up on it (especially at ipdb.com).

People that are mainly into playing games and don’t have time or interest in working on them are best served by buying either late-model or NIB (new-in-box) games. Although I have to warn you, no matter how disinterested you are in having to work on a pinball machine, you will end up doing some maintenance. It’s the nature of the beast. Many people find out they enjoy working on the games as much as they do playing them.

If you have the time and the interest, buying a used game is the best deal. However, just deciding you want to get a used game is the first step. How you acquire the game, what game you choose, etc. will determine whether the process is fun or fraught with frustration. Which brings us to your next question:

Ebay and/or Craig’s list okay to buy from? or stick to mailing enthusiast groups and vendors?

For a first-time buyer, I would advise against using Craigslist or Ebay to purchase games.

EBay is too risky, especially if you’re having a game shipped. EBay games will often be sold “as-is.” Too much can happen to the game in transit and it’s easy to have a conflict between the buyer and seller and have the money get tied up over a dispute. Craigslist is also iffy because it’s the most common source where sellers misrepresent the condition of games, or simply don’t know and as a first-timer, you end up buying blind, not knowing the actual condition of the game. Also, Craiglist people cover a wide spectrum from flippers to enthusiasts to people who have just seen some “pickers”-type show on TV and think their game is worth 10x the fair market value. It’s not a place you should look to as a first-time buyer. It’s very easy to end up with a lemon or overspend.

metleVendors/Distributors are the way to go for new games. But note that vendors, if they sell used games, will often sell them way above market value, but if you want some kind of service agreement, they may offer the only option. As in every case, do some research and ask around about the seller/vendor’s reputation.

Other pinball enthusiasts are often the best source of games for newbies. Many love to introduce new people to the hobby. The best place IMO to pick up a game for a first timer at a good price, is at one of the pinball conventions. (In our area, there’s the Houston Arcade Expo and the Texas Pinball Festival in Dallas) These annual events often bring large groups of games for sale that in many cases were lovingly maintained by collectors. Plus you get a chance to play on the games and have other enthusiasts comment on whether the game and the deal is good.

How much maintenance is generally required in a less than 10 year old pin?

Is it best to start with a machine with less moving parts ? or does that not matter?

 

That’s a tough question, and there are no consistent answers. The amount of maintenance can vary based on dozens of factors (not the least of which is luck/fate), including the past history of the machine and how much play it’s seen, how well it was previously maintained, the particular model and whether it has any troublesome components, etc. Some manufacturers are more or less difficult to find parts for (Bally/Williams and Stern have the most parts available, followed by Gottlieb, and other manufacturers may have replacement parts less available – so take that into account if you decided to look at a Capcom, Game Plan or Chicago Coin machine).

pc0I’ve seen situations where NIB games required more maintenance than 40 year old ones. You have to ask the seller/owner on a game-by-game basis. However, some architectures are more reliable than others. Williams System 3 games have some issues. Gottlieb System 1 games have some issue but they can be mitigated with some modifications, etc. Do your research and see if common problems have already been addressed (like adding remote battery holders on games). Find out if any particular playfield part commonly malfunctions or balls get stuck on certain machines. If reliability is an issue, this may point you away from particular machines that have lots of moving components that aren’t well-designed.

Do I only buy pins listed as home use only or is there a way to get around the coin option? I am assuming there must be a free play setting.

“Home Use Only” is a very ambiguous term. Take it with a grain of salt. Unless the seller has documentation proving he purchased the game and it was never used commercially, there’s no way to know, and furthermore, HUO doesn’t necessarily mean the game is in better-condition than something that was put on route. It all depends upon how the owner cared for the game. I’ve seen HUO games that were ruined, water-damaged, full of cat hair and in horrible condition, and I’ve seen heavily-routed games that were imported from foreign countries that look gorgeous for their age.

Most modern games can be set to free play. Many of the older EM games didn’t have a free-play setting but it’s not too difficult to add a jumper to make them play for free. That’s not a problem. Most people like to keep the coin mechs in the games, and some of us even like to make the games “pay for play” like they originally were. Having to find a quarter to play a game makes each game session a little more important IMO.

Can you fit a pin in a large SUV? or do you need a truck?

Yes, most SUVs can fit a pinball machine – depending upon the model, but most of them can – but once again, check your model. The ones with a back seat where the seats can fold down are quite roomy. I have a Toyota 4Runner that I use as my principle pin-hauling machine and it works great.

What else do I need to know?

Get to know the local pinball people in your area. Spend time with them. The more games you play, the more you’ll know what you like and what will be a good deal. Unfortunately most pinball people end up paying too much for their first game, or getting a game that is harder to maintain than they’d like, so the more research you know, and if you have a friend who can help you out who knows more, that’s great. Sites like PinballHelp.com also have various resources. I have a large array of videos on repair and maintenance, lists of sources for pinball parts and items to clean and maintain your game, and other helpful hints. Other places like Pinside and RGP are good for researching particular games and technical issues.

Good luck with your first game!!

Working on an EM player/ball stepper unit – Gottlieb King Kool

In some cases, playfield lights, like bonus and other lights that may be out are the result of poor contact on the bonus stepper unit. In this video I show why replacing a light bulb may not fix a light-out problem and where to look to remedy the situation, on a Gottlieb electro-mechanical pinball game “King Kool.”

Fixing stuck drop targets on a Bally SS pinball machine (Mystic)

This is another one of those video series where I thought to myself, “If I were smart I would edit this.” But then I thought, I can’t be the ultimate pinball repair guru and I’m not really trying. If I have some kind of “angle” it’s that I’m doing a FPS (First-Person-Shooter) perspective to the hobby, collecting and restoring. And often times when you’re in an FPS, you poke your head down the wrong hall and get fragged. This is kind of how this video series starts off but it takes part 3 to realize the plot twist…

Ok I’ll get off confusing metaphors and back to pinball repair..

The problem I had was when I got this Bally Mystic, one of the targets was broken. I had ordered replacement targets. I opted for the same style as the side targets even though on many Bally Mystics, for some reason, the front targets are bullseyes and the side targets have explosion graphics on them. Go figure? Anyway, after replacing the targets I discovered that two of them would often get stuck in the “up” position and would often not retract when hit. I knew the springs on some of the targets were old and had “lost their zest” (that’s an official technical term by the way). So I thought I’d make a video on replacing the springs, showing an alternate source for some of the components as well as a trick to make an old spring kinda new. Along the way I discovered the real reason why the drop targets weren’t resetting…

EM game gets stuck on one ball and does not advance? How to fix it.

Today I finally got a chance to set up a game I purchased last year and brought back from Houston. A 1976 Williams “Space Mission” EM game, the theme centers around the Apollo-Soyuz link-up in 1975. This game exhibited a somewhat common problem, of the ball not advancing and being stuck on “ball one” over and over, so the game would never end. In this series of videos, I illustrate what causes this and how to fix it.